Chrono Trigger: a blast from the past

This entry is part 1 of 1 in the series Chrono Trigger
It was!

Chrono Trigger is one of my favourite games of all time, and after recently treating myself to the piano sheet music, I found myself wanting to replay the game as well. The Steam Christmas sale provided the perfect opportunity — and I’m glad I took it.

My main worry was the quality of the PC port, which was panned at launch. Thankfully, it’s fine now. The interface is clean, not at all like a mobile game. The music and sprite work shine through. The localisation is effective — I like it better than the original SNES prose. The sprites seemed to move too fast at first, but this problem corrected itself after loading the game for the first time.

The game itself holds up magnificently. Playing through, I have a constant smile on my face: it’s as good as I remember. It’s charming, imaginative, and briskly paced, with likeable characters, great music, and remarkable attention to detail. With the Steam sale still ongoing, this is a great time for established fans to revisit Chrono Trigger, or for new players to discover it — I’m happily revisiting faraway times.