Dune: Part Two thoughts

This entry is part 2 of 2 in the series Dune

Dune: Part Two is really good.

It answers the question, “how do you film an unfilmable book?” by distilling it down into a human, character-driven story focused on the relationship between Paul and Chani. In the process, it hacks away much of the book, significantly changes what’s left — and still manages to stay true to Frank Herbert’s central theme.

Visually, it’s spectacular once again; a special mention goes to the monochrome sequences on Giedi Prime. Aurally, it benefits from being in the cinema.

The two Dune movies, Blade Runner 2049, and Arrival cement Denis Villeneuve as the master of science-fiction movies. Can’t wait to see what he does next.

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Spoilers below:

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Dune (2021) impressions

This entry is part 1 of 2 in the series Dune

I liked it — both as a movie and as an adaptation.

Going in, I had high hopes. I am a long-time fan of the setting: I have read the books, years and years ago — long enough that I remembered the outline of events, not specific details. (That, I think, is an advantage when watching adaptations: I understand what’s going on, and at the same time, I don’t have to worry about purism.) And Denis Villeneuve has a strong track record with science fiction: Arrival and Blade Runner 2049 were both excellent.

I wasn’t disappointed. Dune is an entertaining story, well-told, and it does the setting justice. I will be back in the cinema to watch Part 2 when that comes out.

Thoughts below:

  • The movie really benefited from watching it in the cinema. It’s visually and aurally spectacular, and that served a point — the sights and sounds are important to the overall experience and particularly the worldbuilding.
  • The worldbuilding is great: it clearly and efficiently conveys the alienness of the setting, as well as the distinctions between the various groups within the universe. This is a society with a very different ethos to ours, built around pomp, ceremony, and displays of military might. Even our heroes, the Atreides, are a paranoid warrior aristocracy — and they have good reason to be.
  • The different factions can be clearly distinguished by their material cultures; for instance, the Fremen’s robes make them stand out even in silhouette.
  • While Arrakis is the focus of the story, my standout location was beautiful, rugged Caladan — I wouldn’t mind going for a holiday there.
  • Machinery and equipment, such as the harvesters and carryalls, feel tactile and real — I think the sound helps.
  • The sandworms are done right: they’re titanic forces of nature, not cheap monsters.
  • For a 2.5 hour movie, the pacing felt brisk — more thoughts below.
  • I liked the characterisations, with the members of the Atreides household — Gurney & Duncan — standing out.
  • I also loved the little details. The practicalities of a move are still the same, tens of thousands of years in the future: I appreciated the quick shots of the Atreides servants packing up the family belongings for the move to Arrakis.

More thoughts, with spoilers for the movie & book, follow:

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Musical Tuesday: “Dune Variation” (Dune), composed by Stephane Picq

For this week’s theme, I present another blast from the past — a piece from the 1992 Dune adventure game that preceded Westwood’s far-better known Dune 2. Specifically, I’ve presented two versions. The first is the in-game version; the second is the version from the “Spice Opera” CD. The first couple of minutes of the CD version are a rather dull lead-in, so I’d advise you skip to 1:55, but the rest of the song more than makes up for it. It’s a lovely, otherworldly piece that always makes me think of Arrakis, and wind howling in the desert, and the wonders that Frank Herbert conjured up almost 50 years ago. Enjoy!

 

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